Beceriler
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Pasif
Vicious Retrieval
Pasif
Every 4 seconds, Faramis's next skill against enemy heroes and summoned objects generates a soul fragment on the spot. Faramis can absorb the soul fragment to restore 100 (+50% Total Magic Power) HP and gain 2 extra Magic Power (up to 40 stacks). Upon death, he consumes the absorbed soul fragments to reduce the respawn timer, each reducing the timer by 3% (up to 90%). Enemies that die around Faramis also have a chance[how much?] to drop soul fragments. Ultimate level scaling
1
Shadow Stampede
Aktif
Bekleme 15.0 sn Mana 70 / 80 / 90 / 100 / 110 / 120
Faramis enters the Shadow state for 3 seconds, gaining 70% extra Movement Speed, 25 extra Physical and Magic Defense, 20% cooldown reduction of this skill, and the ability to move through terrain. Enemy heroes that come into contact with Faramis in this state are dealt 250–400 (+60% Total Magic Power) Magic Damage and applied with a Nether Mark. Upon leaving the Shadow state, Faramis drags all the marked enemy heroes toward him, dealing 250–400 (+60% Total Magic Power) Magi
2
Ghost
Aktif
Bekleme 6.0 sn Mana 75 / 85 / 95 / 105 / 115 / 125
Faramis gathers Nether energy in a fan-shaped area ahead, dealing 330–480 (+144% Total Magic Power) Magic Damage to enemies within. The energy will then split and bounce to nearby enemies, dealing 200–300 (+72% Total Magic Power) Magic Damage (splits up to 2 times on enemy hero hits and 1 time on non-enemy hero hits).
Ult
Cult Altar
Aktif
Bekleme 80.0 sn Mana 150 / 250 / 350
Faramis turns his surroundings into the Nether Realm for 6s, making affected allied hero (including himself) enter the Specter state and granting them 400–800 plus 10 (+5% Total Magic Power)% extra HP and 50% extra Movement Speed for 1s. When Specter state breaks, the hero will clear all debuffs and enter a brief Resurrection state for 1s. An allied hero's Specter state ends when they leave the Nether Realm.
Önerilen Set